Whenever a prominent awards ceremony draws close, there’s always a demand for the addition fresh award types to recognize unsung work and satisfy the passions of followers dedicated to specific genres.
Another commentator previously argued for a horror game category. That would rule. So would strategy board titles, which is a dedicated supporter's campaign. But they will have to forgive me for pushing forward since similar to single-minded supporters, I have a cast-iron argument for why my demand remains most pressing and important of all. Here's the proposal: There should be a category for puzzle games.
Organizing Gaming Categories
Classifying creative works defies precise measurement; it’s very subjective, and typically generate discussions resulting in unclear classifications. There’s a reason cinema institutions avoid this approach. However, it represents a necessary evil in the world of interactive entertainment, which are so diverse they barely qualify as a single art form.
To recognize the complete range of achievement in video games to be recognized, and to ensure all game types to have a chance for representation, genre categories are essential.
Current Gaming Award Categories
The major gaming awards offer these award types recognizing Action, Adventure-action titles, Role-Playing, Fighting, Sim/Strategy, and Sports/Racing games. Together, these award types effectively encompass numerous genres, and you can find room for numerous titles.
Different situation exists for brain-teasing titles. No appropriate category exists to accommodate them. Consider three of outstanding current releases, showing diverse approaches: building puzzles of one title, fast-paced pattern recognition of another game, thought-provoking social scenarios in another game. What category would fit them within current classifications? Unfortunately, nowhere.
Recognition Challenges
Many instances occur outstanding logic titles published annually that have no home during gaming ceremonies, except when they manage to fit award groups including Handheld titles, VR/AR Game, or the intensely contested Indie races.
- A renowned logic title received no recognition for anything that year
- Another creative title received no nominations in 2019
- Popular arranging title was overlooked in 2021
- Only a few brain-teasers scraped into independent or mobile categories
Value of Brain-Teasers
These are often compact experiences, but the art in brain-teasers is of massive significance. Well-known matching games stand as the most-played games in the world maintaining this status for an extended period.
The famous puzzle experience challenges well-known building titles competing to become best-selling game of all time; it additionally competes for top gaming experience. Puzzle games are foundational within interactive entertainment, and they are in conversation across multiple categories.
The Solution and Justification
Brain-teasers wouldn't encounter that issue. One could readily select multiple candidates with fascinating, diverse, deserving games annually without trouble — actually, with challenge, because you’d have to leave so many good games out.
To emphasize again, these include experiences that otherwise have no home during prominent ceremonies. Logic title developers operate at the hard edge game development, creating some of most fundamental forms of gaming itself. Similar to movie stunt professionals, they warrant appreciation. We shouldn't delay decades.